The Mayor's Way [Alpha]
A downloadable 'The Mayor's Way' for Windows and Android
The mayor of Emberfield dies under mysterious circumstances and suddenly you are chosen as the new mayor before the election, which is 2 months away.
Your official job is to help citizens with their problems, allocate, or deny funding. However, the past mayor left you a time bomb in the form of a strong and persistent mafia, disgruntled people, civil servants who sleep and see you behind bars, and revolutionaries who regularly organize sabotage.
What unites them all? Absolute unscrupulousness, distrust and a desire to throw you off your new position. Will you be able to resist this pressure and lead the city to a better future?
Make allies, gain the trust of the people, pit your enemies against each other and find out!
Status | In development |
Platforms | Windows, Android |
Rating | Rated 4.4 out of 5 stars (8 total ratings) |
Author | GenOfDark |
Genre | Visual Novel |
Tags | 2D, Detective, Male protagonist, Management, Mystery, Pixel Art, Story Rich, Unity, Working Simulator |
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Comments
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Great game! I need more of this
Game is awesome!
I like the 20's mafia setting and I also liked the character designs.
The presence of voice acting at the beginning of the game pleased me, I hope it will also be present in the game in the future.
Dialogues have different variations in answers, but they are often repeated. However, they are funny and I really liked most of them.
The atmosphere was conveyed very well. I felt that the front man really was a general or the head of the mafia.
Only by a person’s appearance can you tell exactly what he will ask you for.
It was really interesting to solve people's problems, whether it was installing a swimming pool or giving bonuses to employees. However, the game is also not without its drawbacks. Unfortunately, nothing is perfect in this world, and alpha versions of games are definitely not close to this concept.
Among the main disadvantages I can list the following:
An interface that stands out from the overall picture (for some reason, the next thing I will write about relates specifically to it)
I understand why this was done, but I think it will be fixed by the time the game is released. The background in the game is too prominent. Compared to a laptop and a watch, these lamps, paintings, leaves outside the window and bedside tables are too painful for the eyes.
Some character sprites have no eyes/too blurry/anatomically incorrect.
This doesn't impact the experience much, but I'm sure it will be changed once we exit alpha (besides, the sprites themselves stand out from the background too much, as if they shouldn’t belong to this game).
I think that's all I could highlight. Thanks for your hard work!
Interesting game design and the mechanics are curious, I wish the developer gl
thanks❤️
yay! we're finally getting to the release!
yep